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求生之路2初音八人组

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求生之路2初音八人组高中作文

篇一:求生之路2控制命令大全

打开控制台输入: Sv_Cheats 1 (开启秘籍)

命令 效果

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record 录像名 会在[求生之路2\left4dead2]目录下生成[录像名.dem]可直接打开播放,

过关自动继续录像(每关会自动分割为单独的文件,如:录像名_2.dem;录像名_3.dem)。

一直录到输入“stop”结束录像,或退出游戏/退出到主菜单。

stop 停止录像

playdemo 录像名 播放录像

Shift + F2 视频播放及编辑器(不支持中文路径,视频必须在[求生之路2\left4dead2]目录下)

snd_rebuildaudiocache 新地图声音加载,用来修复声音

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sv_cheats 0 关闭作弊(默认)

sv_cheats 1 打开作弊

sv_alltalk 0 打开全局语音通话(默认)

sv_alltalk 1 关闭全局语音通话

status 游戏信息,可查看本游戏IP和玩家

ping 游戏延迟查看

connect ???.???.???.??? 连接指定IP就行游戏

sensitivity 3.0 鼠标速度(默认)

volume 1.0 音量(默认)

cl_showfps 1 屏幕显示fps数值和地图名称

net_graph 0,1,2,3 显示当前客户端参数如fps 网络连接 上传速度 下载速度和ping值

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pause 暂停游戏

kill 自杀

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hostname ??? 创建指定主机名的游戏

changelevel 地图名 玩家不掉线更换地图

changelevel 地图名 游戏模式 更换游戏模式,需要重新开始游戏才能生效

z_difficulty Easy Easy, Normal, Hard, Expert, 对应简单、普通、困难、专家 survivor_friendly_fire_factor_easy 0.2 简单难度 队友伤害值(默认:0.2 关闭:0) survivor_friendly_fire_factor_normal0.2 普通难度 队友伤害值(默认:0.2 关闭:0) survivor_friendly_fire_factor_hard 0.4 困难难度 队友伤害值(默认:0.4 关闭:0) survivor_friendly_fire_factor_expert 1.0专家难度 队友伤害值(默认:1 关闭:0) survivor_burn_factor_easy 0.2 简单难度 火焰伤害值(默认:0.2 关闭:0) survivor_burn_factor_normal 0.2 普通难度 火焰伤害值(默认:0.2 关闭:0) survivor_burn_factor_hard 0.4 困难难度 火焰伤害值(默认:0.4 关闭:0) survivor_burn_factor_expert 1 专家难度 火焰伤害值(默认:1 关闭:0) ---------------------------------------------

say 内容 说话[say 大家好]玩家会见到对话框入面: [Concole: 大家好]

say_team 内容 同上

kick 玩家名 踢人

z_difficulty Normal 游戏难度(Easy, Normal, Hard, Impossible)

differences 查看你的伺服器设定与伺服器设定的预设值有什么不同

restart 重新开始游戏

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god 1 无敌

buddha 打不死

noclip 穿墙

impulse 10 全部武器,子弹

give health 加满血

give ammo 加满弹夹

respawn 死亡后复活 仅限于复活自己,且在出生点复活

sv_infinite_ammo 1 无限弹药不换弹夹

melee_range 70 (预设为70)近战武器的伤害范围数值越高能砍得越远

sb_dont_bash 1 强制电脑队友不用手推

sb_dont_shoot 1 强制电脑队友不开枪

sb_takecontrol * 游戏中在4个人物之间切换控制(*代表

Ellis,Nick,Rochelle,Coach也可以不要后缀为随机切换)

sb_move 0 所有电脑队友停止移动

sb_escort 1 强制所有电脑队友保护你紧跟在你身边

sb_open_fire 1 强制所有电脑队友不停的开火

sb_crouch 1 强制所有电脑队友蹲下

sb_flashlight 1 强制所有电脑队友使用手电筒(-1为强制不使用)

sb_give * 给予所有电脑一个道具或武器(*代表物品名如fireaxe参见下面的道具参数)

sb_give_random_weapon 给每个电脑随机分配一把武器

cl_showfps 1 显示帧数(1=显示帧数和地图名2=显示帧数和平滑率3=服务器信息4=显示帧数和日志文件)

thirdpersonshoulder 第三人称模式(再输入一次可还原为第一人称)

nb_delete_all 踢掉所有电脑队友和附近的僵尸和所有的特殊僵尸(但是所有的僵尸还是会刷新)

nb_blind 1 所有电脑僵尸都看不到你(但是撞到僵尸还是会攻击你)

cl_drawhud 0 关闭所有的界面包括准星(现实模式)

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director_force_panic_event 立即爆发僵尸暴走事件

director_panic_forever 1 僵尸暴走事件不停,即一波接一波(默认:0),可用上一个命令激活生效,或者下一次爆发时生效。

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spectate 切换到旁观

jointeam 3 加入感染者

jointeam 2 加入生还者

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thirdpersonshoulder 视角切换为第三人称

firstperson 视角切换为第一人称

bind ? thirdpersonshouler 第三视觉的绑定:问号代表想要的键,想用的时候按一下,换回第一人称再按一下。

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z_add 创造一个普通僵尸

z_spawn jockey 创造一个Jockey骑头怪

z_spawn charger 创造一个Charger小坦克

z_spawn spitter 创造一个Spitter口水婆

z_spawn hunter 创造一个Hunter猎人怪

z_spawn smoker 创造一个Smoker烟怪

z_spawn boomer 创造一个Boomer爆炸怪

z_spawn tank 创造一个Tank大坦克

z_spawn witch 创造一个Witch女巫

z_speed 250 普通僵尸的移动速度

z_health 50 普通僵尸的生命值

z_tank_health 4000 Tank大坦克的生命值

z_tank_speed 210 Tank大坦克的移动速度

z_witch_speed 300 Witch女巫的移动速度

z_witch_health 1000 Witch女巫的生命值

z_witch_damage 100 Witch女巫的伤害值

z_exploding_health 50 Boomer爆炸怪的生命值

z_exploding_speed 175 Boomer爆炸怪的移动速度

篇二:商务谈判八人组

商务英语谈判对话——四人组

演员表: (Buyer 1)Liu Meixiang(CEO)

(Buyer 2)Chen Yanchun(CFO)

(Buyer 3)Luo Beibei(CTO)

(Buyer 4)Li Xin(Legal Counsel)

(Seller 1)Zhang Yingxu(CEO)

(Seller 2)Hu Shiping(CFO)

Seller 3 He Lijun(CTO)

Seller 4 Zeng Aiqing(Legal counsel)

S1: Hello, Welcome to……! Good morning, Miss Liu! .

B1: Good morning, Mr. Zhang.

S1: OK, now allow me introduce you my negotiating partners. This is(介绍各自身份,职务)……..

B1: And my colleagues. This is(介绍各自身份,职务)…….

(S1 hands Bs a product catalogue, and after a while they begin)

S1: How do you think of our products? Are they good enough to meet your needs?

B1: I think your products are fairly good, and impresses me a bit, Then I’d like to get the ball rolling by talking about the price. What prices will you offer for these I ticked? S1: Before anything else, can you give me any idea what kind of order will you place? A larger one, then handsome discount, as a matter of course.

B2:That depends,for Item One, we’d like to purchase 1500 units, and for Item 3, 1200 units perhaps more, so quote us your most competitive prices, sir?

S2: The usual price we offer for these two items are the lowest we could provide, For Item 1, it’s 3 yuan FOB, (地点) for Item 3, 2 yuan FOB(地点).

B2: That seems to be a little high, Mr. Hu, I don't know how we can make a profit with those numbers., you know, the competition is tough, and the costs are rising fast.

S2: Well, if you promise future business, with large quantities, why not, we can come down a little, that way, we may establish a long-standing cooperation between us.

B3: You know, the market has shrinked a lot during the economic recession period, it’s even hard for us to make ends meet. Furthermore, our customers are asking for the best possible.

S3: We understand it, but you know it’s good value, and they are newly cultivated after we invested a lot into the R&D. I believe you know the cost we spent.

B3: Yes, we know that. It’s because of that, I hope we can cooperate to open the market. If the price is reasonable, good sales will be easy to reach, and that can relieve your costs, right?

S1: Considering it’s the first time we do business and hopefully long-term cooperation in the nearest future, we can cut down 1USD for the price. We seldom make such concessions.

B1: 1USD? That makes no difference. We need more, and to be frank, we want the price to be…and…for….

S4: oh, no. You are kidding, right? That’s too much for us. As the going price go, I don’t think we can make any reduction, and it will leave us no margin. Sincerely I hope that you would appreciate our situation at present. 四人商量一下

B4: Then how about …for item1 and item 3?

S4:Tha’s still leaves us little of margin, but if you could increase your order by 500 units for each kind, we can meet you half way.

B2: That’s hard for us. You know it’s already a large size. What’s more, if your products prove to be our clients liking, do you still have to worry that you will suffer as most manufacturer do during such difficult times? You can rest sure that we are committed to the best quality for our customers.

B1: I don’t think there’s any point for either of us to insist on his own price. How about meeting each other half way? S1: good for you then, what is your proposal?

B1: Your price is x% higher that what we can accept, so when I suggested we meet each other half way, I meant it literally.

S2: Do you mean to suggest that we have to make a further reduction of x% in our price? That’s impossible.

B4: if not, What would you suggest? Never mind, so long as your price turns out fine, things are negotiable, you know. And a negotiation is meant to bring us as close as we could possibly be. S4: The best we can do will be a reduction of another …. That’s definitely our rock bottom.

B1: That still leaves a gap of… to be settled. Let’s meet each other half way once more, then the gap will be closed and our business completed. S1: You certainly have a way of talking me into it. All right, let’s meet half way again. Ok, USD… for Item1 and USD…Item3.

B1: I am glad we come to an agreement on price at long last.

PAYMENT

B1: Well, we’ve settled the question of price and quantity. Now, what about the terms of payment? Even though it’s our first dealing, we are (转 载于:wWw.SmHaIDA.cOM 海达 范文 网:求生之路2初音八人组)totally convinced of your reputation in this field.

S1: We only accept payment by irrevocable letter of credit payable against shipping documents. Perhaps it sounds a bit harsh, we are conducting business the way things are usually done. For the interest of both parties, we have to mean business and abide by the procedures. B2: I see. Could you make an exception and accept D/A or D/P?

S2: I am afraid not. We insist on letter of credit. Now in this increasingly globalized world of business, it’s not our distrust that makes the payment of L/C necessary, but rather the modern-day business procedures.

B2: To be frankly, a letter of credit would increase the cost of our import. When I open a letter of credit with a bank, I have to pay a deposit. That’ll tie up my money and add to our cost. Things are never easy for anybody, sir.

S2: Consult your bank and see if they will reduce the required deposit to a minimum.

B1: To meet you half-way, what do you say to 50% by L/C and balance by D/P?

S1: I am sorry. As we have said, we require payment by L/C.

B1: Ok, we accept.

S1: Well, we’ve agreed on all the major points, when can we sign the contract? B1: Now, we can. S1: We’re glad the deal has the come off nicely and hope there will be more to come.

B1: So long as we keep to the principle of equality and mutual benefit, trade between our two countries will develop further.

S1: I hope so. Now ladies and gentlemen, we are so glad that the negotiation is constructive enough, both parties show mutual good will and a willingness to make a compromise, and then the deal is done. For any thing that’s not covered here, keep in constant contact. OK, may I presume to treat you all to a dinner, we have already made a reservation at Huatian Restaurant.

BS: Ok, thank you

S4: This way please

篇三:L4D2(求生之路2)完整建图命令

L4D2完整建图命令

按下“~”键呼出控制台,即可以输入下列地图命令去对战平台建立主机。如果呼不出控制台,请查看 选项->键盘/鼠标->允许使用开发者模式 后面是否已开启。

合作模式建图命令:

<死亡中心>

map c1m1_hotel

旅馆

map c1m2_streets

街道

map c1m3_mall

购物中心

map c1m4_atrium

中厅

<黑色狂欢节>

map c2m1_highway

公路

map c2m2_fairgrounds

游乐园

map c2m3_coaster

过山车

map c2m4_barns

仓房

map c2m5_concert

音乐会

<沼泽激战>

map c3m1_plankcountry

乡村

map c3m2_swamp

沼泽

map c3m3_shantytown

贫民窟

map c3m4_plantation

种植园

<暴风骤雨>

map c4m1_milltown_a

城镇

map c4m2_sugarmill_a

糖厂

map c4m3_sugarmill_b

逃离糖厂

map c4m4_milltown_b

返回城镇

map c4m5_milltown_escape

逃离城镇

<教区>

map c5m1_waterfront

码头

map c5m2_park

公园

map c5m3_cemetery

墓地

map c5m4_quarter

特区

map c5m5_bridge

大桥

其它模式建图命令:

对抗模式开图格式:MAP 地图名 versus

举例,这个是第1关对抗命令:map c1m1_hotel versus 写实模式开图格式:MAP 地图名 realism

举例,这个是第1关写实命令:map c1m1_hotel realism 生存模式开图格式:map 地图名 survival

举例,这个是第4关生存命令:map c1m4_atrium survival 清道夫模式开图格式:map 地图名 scavenge

举例,这个是第4关清道夫命令:map c1m4_atrium scavenge

其中生存和清道夫可选关卡:

生存模式可选关卡

1-4 (第1章第4关)

2-1 2-4 2-5

3-1 3-4

4-1 4-2 5-2 5-5

清道夫可选关卡 1-4

2-1

3-1

4-1 4-2 5-2

篇四:初音歌曲列表(个人整理)1.2

By baaooo

By baaooo

By baaooo

By baaooo

By baaooo

篇五:求生之路2武器分析

求生之路2武器分析

一.前期武器(每一章节第一关和第二关开始使用)

1.冲锋枪(smg):20的威力,50/650发的载弹,总共是700发子弹,射速属于所有枪里最快的,意味着子弹在高难度下消耗快,相应的威力也是所有枪里最小的,但是精准度特别高,写实模式经过练习会非常好用。

2.消音冲锋枪(smg_slienced):25的威力,50/650发的载弹,除了比普通冲锋枪的威力大,精准度稍微低一点以外和普通的冲锋枪没有太大差别。

3.泵动式散弹枪(pumpshotgun):25*10的威力,8/56发的载弹,总共是64发子弹,泵动式散弹枪和铬合金霰弹枪由于射速问题,在高难度下一定要控制好攻击节奏,否则就会力不从心。高难度下要注意不要误伤队友。

4.铬合金霰弹枪(chromeshotgun):31*8的威力,8/56发的载弹,铬合金霰弹枪的单发威力属于所有散弹枪里最高的,但是由于射速问题,和泵动式散弹枪一样最终都会被更高阶的半自动散弹枪替代。

5.手枪(pistol):36的威力,15/∞或30/∞的载弹,手枪的威力高于初期的两把冲锋枪和后期的M16步枪,但是由于射速,攻击范围的缺陷最终还是被近身武器所替代。变成双持以后载弹增加至30发,射速有略微提升。

6.马格南手枪(magnum):80的威力,8/∞的载弹,马格南手枪是唯一可以和近身武器媲美的手枪,在非写实模式下一击命中witch的头部可以击退witch,并且其子弹可以穿透僵尸,在写实模式下,马格南手枪是除了M60和榴弹发射器以外唯一一个能一发子弹杀死小僵尸的远程武器,另外,马格南手枪在倒地的时候能最大限度地提供保护。

7.近身武器(melee):300的威力,在所有武器中除了榴弹发射器以外,威力最大的就属它了,近身武器是求生之路2相对于一代最大的亮点,也是多数玩家必拿的武器之一。近身武器在除了猎头者模式下的任何模式,任何难度都能对小僵尸进行秒杀,对于除了charger,tank,witch之外的其他5个特殊感染者也是一刀带过。近身武器不推荐警棍,撬棍,平底锅和吉他,这几个近身武器的命中率较低。

二.后期武器(每一章节第二关一直到最后一关都可以捡到)

1.M16步枪(rifle):33的威力,50/360发的载弹,总共410发子弹,在三把步枪中威力垫底,精度第二,载弹第二,由于中庸的属性使得其发挥比较稳定。

2.Desert步枪(rifle_desert):44的威力,60/360发的载弹,总共是420发子弹,载弹在三把步枪中最多,精度也最高,但是由于三连发的模式极大地限制了其射速,所以和前期的两把散弹枪一样,要保持好攻击节奏,否则在高难度下面对尸潮会力不从心。

3.AK47步枪(rifle_ak47):58的威力,40/360发的载弹,总共是400发子弹,威力在三把步枪中最高,精度最低,配合激光瞄准器最好,否则子弹偏得很厉害。对付tank效果比较好,但在写实以及其他一些需要爆头的模式下,这把枪就显得没有前面两把步枪好用。AK47在非写实模式下命中witch头部可以击退witch。

4.Spas散弹枪(shotgun_spas):28*9的威力,10/90发的载弹,总共是100发子弹,游戏中的两把半自动散弹枪非常的好用,威力大不说,射速和初期的两把散弹枪简直是天壤之别,用来清理尸潮和tank,再好不过了,当然在非写实模式下,初期和后期的散弹枪都能够秒杀witch,这也是散弹枪的一个优点。使用散弹枪的时候无需刻意往头部打,只要准心移到头部稍微偏上的地方便可以做到爆头,其实在中近距离散弹枪爆头的几率是最高的,使用过程中要注意弹药量,对于远距离的僵尸最好使用手枪或者近身武器解决。

5.半自动散弹枪(autoshotgun):23*11的威力,除了威力和远射以外,其余的和Spas散弹枪的属性一模一样。

6.猎枪(huntingrifle):90的威力,15/180发的载弹,总共是195发子弹。猎枪和狙击步枪是除了榴弹,M60,近身武器以外单发威力最大的武器,在非写实模式的?a href="http://www.zw2.cn/zhuanti/guanyuwozuowen/" target="_blank" class="keylink">我饽讯认露孕〗┦际且换鞅厣保谛词档淖夷讯认略蛐枰?发子弹(非爆头)。猎枪的精准度极高,清场效率高,走在队伍后面掩护队友非常有效。猎枪命中witch头部也能够击退witch,并且子弹具有很强的穿透力。

7.军用狙击枪(sniper_military):30/180发的载弹,总共是210发子弹,除了载弹比猎枪多一倍,射速比猎枪慢0.25个单位以外,和猎枪没有区别,就连威力也是一模一样。

8.榴弹发射器(grenade_launcher):400的威力,1/30发的载弹,总共只有31发子弹,不可补充弹药。榴弹发射器清理尸潮的效率理论上来说是很高的,但是由于地形关系,榴弹的爆炸范围往往达不到最大值,所以说清理尸潮的实际效率比较低,不如连发散弹枪。400的威力也只是理论值,是指爆心的威力,在爆炸范围内,威力会从400开始直线下降至0,并且载弹量和射速都不尽人意,高难度下极易误伤队友,以及出现次数不多等缺点,这把枪最终被队友所抛弃。

9.M60机枪(rifle_m60):150的威力,150/0的载弹,总共只有150发子弹,不可补充弹药。M60相对于榴弹发射器用处变大了,150的威力+碎尸属性构筑了M60的特殊属性,但是不可补充弹药的缺点注定它也只是昙花一现。在使用M60的过程中一定要节省子弹,M60最好用来对付尸潮,特殊感染者和tank,高难度下要注意不要误伤队友。

高中作文