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wow夺走他们的一切

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wow夺走他们的一切初中作文

篇一:WOW毕业期末考试--转

WOW毕业期末考试---(历史)满分150分

一 单项选择题(12题,每小题5分)

1.“种族并不能说明荣耀,我见过最高尚的兽人,也见过最卑劣的人类。”这句话出自著名的圣骑士提里奥.弗丁之口,请问,这句话是他对谁说的( )

A.伊崔格 B.泰兰.弗丁 C.乌瑟尔 D.萨尔

2.下面哪位人物不是阿隆索斯.法奥的学生( )

A.乌瑟尔 B.加文拉德 C.亚历山大.莫格莱尼 D.图

拉扬

3.亚历山大.莫格莱尼的武器是( )

A.灰烬使者 B.雷霆之怒·逐风者的祝福之剑 C.阿什砍迪.兄弟会之剑 D.影之哀伤

4.罗宁,布洛克斯希加,克拉苏斯参加了下列哪一场战斗( )

A.黑石塔战役 B.第一次燃烧军团入侵 C.第一次兽人 大战 D.天谴之门战役

5.萨尔在CTM中去纳格兰学习萨满教义后,谁接任了部落大酋长的职位( )

A.加洛什.地狱咆哮 B瓦洛克.萨鲁法尔 C.格罗姆.地狱咆哮 D.奥格瑞姆.毁灭之锤

6.祖尔金不会下列哪种变形形态( )

A.龙鹰 B.山猫 C.巨熊 D.鹌鹑

7.下列哪位人物不是死于阿尔萨斯之手( )

A.乌瑟尔 B.希尔瓦娜斯 C.亚历山大.莫格莱尼 D.泰瑞纳斯国王

8.伊利丹从谁的手中抢走了黑暗神殿( )

A.阿卡玛 B.玛维.影歌 C.马瑟里顿 D.阿达尔

9.下面哪位半神不是死于第一次燃烧军团的入侵( )

A.野猪之神阿戈玛甘 B巨熊之神乌索尔乌索克兄弟 C.白鹿之神玛洛恩 D.丛林之神塞纳留斯

10.在攻打卡拉赞战役中,麦迪文死于谁手( )

A.图拉扬 B.卡德加 C.伽罗娜 D.安度因.洛萨

11.下列哪个国家不是阿拉希王国分裂出去的( )

A.洛丹伦 B.暴风城 C.吉尔尼斯 D.银月城

12.下列哪位人物不是纳克萨玛斯军事区天启四骑士的成员( )

A.库尔塔兹领主 B.瑞文戴尔男爵 C.达里安.莫格莱尼 D.亚历山大.莫格莱尼

二.填空题(10题,每题5分)

1._____是______第七任会长,艾泽拉斯王国摄政王,洛丹伦联盟最高统帅。他是______血统的唯一传人。在________战役中死于_______之手。

2._____是_______议会最后的守护者之一,她击败了燃烧军团的首领_______。她魅惑了人类法师_______,并生下了儿子________。

3.带头饮下玛落留斯之血的是______,他在灰谷一战中,再次饮下染有玛珞留斯之血的泉水,并斩杀了半神______。清醒之后,在萨尔的陪同之下,与_____同归于尽, 找回了自己的尊严。他的武器_____在卡拉赞的最终BOSS_______王子手中掉落。

4.60年代的纳克萨玛斯FB中,军事区的天启四骑士分别是_______,________,_______,_______。80年代的天启四骑士,把_____换成了_______。

5.泰坦众神开创了艾泽拉斯世界后,留下了五色巨龙来保护艾泽拉斯世界,他们分别是红龙生命女王_______,蓝龙魔法之王______,绿龙梦境之王______,黄龙时间之王 _____和疯狂了的黑龙大地之王_______。

6.早在泰坦众神开创艾泽拉斯世界时,这个世界就有4个元素领主,他们分别是______,_______,_______,_______。

7.高山之王______是唯一一个把矮人团结在一起的国王,______门口耸立着他的雕像。他死后,矮人内部爆发了“三锤之战”,三位首领分别是_____,______,______。

8.德莱尼的首领是_______,他和_______,_______曾经是_____三巨头。

9.巨魔是一个古老的名族,在巨魔的鼎盛时期曾打败了___族,后来大体分裂成2个分支,分别是位于南方荆棘谷的______部族,他们的首领是_____;北方的_____部族, 他们的首领是_____。

10.暗夜精灵在永恒之井大爆炸后,一部分高等精灵被流放,就是现在的______,他们现在的首领是_____;一部分沉入海底,就是现在的_____,他们的首领是 ______;还有一部分暗夜精灵留守在达纳苏斯,他们的首领是______。

三.问答题。(5题,每小题8分)

1.请你评价下死亡矿井的范克利夫是个什么样的人?

2.请展开联想,如果阿尔萨斯没有净化斯坦索姆,那么他的命运将何去何从?

3.客观的评价泰兰德选择了玛法里奥而不是伊利丹的原因。

4.站在加摩尔的角度,发出自己内心的心声。

5.加鲁什.地狱咆哮成为新任部落酋长,对此你有什么看法?

四.附加题(20分)

阅读材料,结合乌瑞恩国王的失踪,系列任务失踪的使节,天谴之门战役,回答伯瓦尔.弗塔根语言中的内在含义。

阿尔萨斯:父亲! Father!

一切都... 结束...了? Is it... over?

泰瑞纳斯国王:终归到底, At long last,

没有哪个国王可以千秋万载,儿子。 No king rules forever, my son.

阿尔萨斯:我的眼前... 只有无尽黑暗... I see... Only darkness... before me. 泰瑞纳斯国王:失去了主人的号令, Without its master's command,

无止尽的天灾军团对这个世界的威胁会越来越大。 The restless scourge will become a even greater threat to this world.

对它的掌控不能停止。 Control must be maintained.

永远要有一个巫妖王的存在。 There must always be... a Lich King.

弗丁:这份艰巨的重担, The weight of such a burden,

只有我来承担了,没有其他人可以... It must be mine, for there is no other... 伯瓦尔:提里奥! Tirion!

你手中掌握着一份残酷的命运,兄弟。 You owe a grim destiny in your hands, brother.

但那并不只属于你。 But it's not your own.

弗丁:伯瓦尔! Bolvar!

我的老天啊... By all that is holy...

伯瓦尔:红龙的烈焰封印了我的命运。 The dragon's flame, sealed my fate. 活人的世界已容不下我。 The world of living can no longer comfort me.

把王冠放在我的头上。 Place the crown upon my head, Tirion.

从今以后,我将监禁这诅咒之力。 Forever more, I will be the jailor of the Damned. 弗丁:不,老朋友,我不能... No, old friend, I can not...

伯瓦尔:动手吧提里奥! Do it Tirion!

你和这些勇敢的英雄有自己的宿命要去完成。 You and these brave heroes have your own destinies to fulfill.

这最后的奉献就交给我吧。 This last act of service is mine.

弗丁:我们不会忘记你,兄弟。 You will not be forgotten, brother.

伯瓦尔:必须忘了我,提里奥! I must be forgotten, Tirion!

如果这个世界要从恐惧的枷锁中解脱出来, If the world is to live free from the tyranny of fear,

今天这里发生的一切必须永无人知晓。 They must never know what's done here today. 巫妖王伯瓦尔:告诉他们,巫妖王已经死了。 Tell them only that the Lich King is dead, 而伯瓦尔·弗塔根和他同归于尽... and Bolvar Fordragon died... with him. 走吧!离开这里! Now, go! Leave this place,

永远别再回来! AND NEVER RETURN!

篇二:wow十大职业宣言

魔兽世界十大职业天赋宣言

战士 任何一次冲锋都无以畏惧,任

何一次拦截都足以致命。我是强大

的利刃,本能的舔舐着敌人的鲜

血。咆哮吧!为我的鲁莽而颤抖!

逃跑吧!为我的英勇而胆裂!欢呼

吧!为你们的英雄而呐喊!我将后

背托付于你们,我的挚友。盾墙未

曾倒下,意志未曾消亡。永铭失落

之士,深饮胜利之泉。天堂在左,

战士向右。

防战:绝对的防御是消除一切攻击的最有效的方法。

wow夺走他们的一切

狂暴战:不要被愤怒支配,要去支配愤怒,将他化成可摧毁一切的武器。

武器战:这一战还没开始,你就已经输了——因为我比你更加了解你的刀剑

篇三:魔兽英雄台词

-=亡灵=-

侍从=建造音效=

- The damned stand ready! 诅咒者就绪!

=选定音效=

- My life for Nazul! Ner \'\'zhul万岁!(Nazul应为Ner \'\'zhul,UD的老大,下同)

- I wish only to serve! 服从是我的天命!

- Thy bidding, Master? 您的命令,主人?

- Where shall my blood be spilled? 我的热血应撒向何处?

- I bow to your will. 服从您的意愿。

=行动/执行动作音效=

- Yes, Master! 是,主人!

- I gladly obey. 我乐意服从。

- My fate is sealed. 我的前途是未知的。

- Thy will be done! 您的意愿已完成!

=骂游戏者音效(就如星际里连续点多次一样)=

- This is the hour of the scourge! 天罚的时代降临了!

- Death shall cleanse the world! 死亡将清洗大地!

- All I see is blackness... Oh, my hood\'\'s down. 我见到无尽的黑暗…噢,我的头巾掉下来了。

- Let blood drown the weak! 让血海淹没弱者吧!

- My life for Aiur! Uh, I mean Nazul! Aiur万岁!啊,我指的是Ner \'\'zhul!

- The living be cursed! 诅咒生者!

- Would you like to know the secret to eternal happiness? Page 246. 想知道永恒的幸福的秘密吗?翻到246页。

- Once you head down the Dark Path, forever will it dominate your destiny! And you get dental. 一旦你步入黑暗,它会永恒支配你的命运!

=攻击音效=

- [.vs 英雄] I am sanctified! 我被净化了!

- Death shall reign! 亡灵支配一切!

- Fear the Reaper! 在死神面前颤抖吧!

- Let life cease! 生命,终结吧!

噬尸鬼 - (注解: 所有其他音效都是噪音)

=骂玩家音效=

- Me eat dead people! 我吃死人~

- Me scary! 我好怕怕哦~

- Me eat brains! 我吃脑髓~

- No guts, no glory! 不贪婪地吃,怎么能获得荣耀!

地穴魔王- (趣味注解: 他的死亡音效文件名是\'\'PitFiendDeath\'\' 而不是\'\'CryptFiend\'\' )

=建造音效=

- The sleeper awakes! 沉睡者苏醒了!

=选定音效=

- Proceed! 前进!

- Make your choice!请指示!

- You rang? 你在召唤我吗?

- I await. 待命。

=行动/执行动作音效=

- [召唤Vile Insects] Rise! 起来吧!

- By Narube!** 以Narube的名义!

- What\'\'s done is done! 奉命行事!

- The time is now! 是时候了!

- Yes, Master! 是,主人!

=骂玩家音效=

- What a tangled web we weave!我们编织的网多么缠绕!

- Spider sense tingling.

- Last week my top half was on the Discovery channel. 上星期我的上半身出现在《探索频道》

- And my bottom half was on Animal Planet. 而下半身出现在《动物星球》

- My ass always gets bloated during my spin cycle! (注解: lol) 我吐丝的时候PP都肿起来了!

- I like chicks that are into bandage! (注解: rofl!) 我喜欢绷带绑起来的小鸡

- I\'\'m stuck on bandages, \'\'cause bandages are stuck on me!* 我被绷带绑住了,因为我绑住了绷带!

=攻击音效=

- [.vs 英雄] Fall before the scourge! 在天罚面前倒下吧!

- For the Spider Kingdom! 为了蜘蛛王国!

- Be drained of life! 吸干你的生命!

- You may feel a sting. 可能会有点疼的~

石象鬼- (注解: 全是噪音没有文字)

绞肉车- (注解: 全是噪音没有文字)

憎恶-

=建造音效=

- Us hear and obey!* 我们听从命令!

篇四:-魔兽世界-的各种角色

"魔兽世界"的各种角色

When it began it was just a computer game. Now it is seen as a cultural force that sparks love affairs, breaks marriages and creates "sweat shops" to satisfy a black market in virtual goods。

开始,它还只是一款电脑游戏。现在,它则被视为一股文化力量,既可以点燃爱的火花,也可以破坏婚姻,甚至催生“血汗工厂”,以满足虚拟物品的黑市交易需求。

World of Warcraft marks its fifth birthday as something more than just an online role-playing game where users become wizards, warriors, orcs and elfs。

“魔兽世界”游戏迎来了第五个生日,而它已经不仅仅只是一个让玩家在其中化身为术士、战士、兽人和精灵的角色扮演类网络游戏了。

An estimated 12 million people play the game. They spend many hours taking on quests and doing battle with each another, building up their character-- or "levelling up" as it is known in the game--to gain powers and abilities。

这款游戏的玩家估计有1200万。这些人把大量时间花在完成任务和彼此打斗上,增强人物能力——游戏里称作是“升级”——以获取天赋和技能。

But it has a dark side. A thriving black market for virtual goods to use in the game, such as swords and animals, has emerged. Some top-level goods take thousands of hours to earn, and impatient players are willing to pay up to $5,000 on eBay to get them。

但是,它也有黑暗的一面。专门买卖游戏中所使用的虚拟物品——如刀剑好动物等——的黑市应运而生,而且生意兴隆。有些顶级物品需要花上数千小时才能获取,而一些急不可耐的玩家宁愿在eBay上花高达5000美元予以购买。 The real financial rewards on offer have created an underground industry, where players play in slave-like conditions to obtain the items and sell them on. "You effectively have sweat shops in China," Mr Chatfield said. "If you were to visit one of these gold-farming things, you'd find a building with maybe 20-40 people in it, playing in shifts on banks of computers. They do it because they can earn more money doing that than producing garments in factories."

既然有人能提供真金白银的回报,于是一个地下产业就诞生了。玩家们像奴隶一样玩游戏以获得物品装备,然后再卖出去。查特菲尔德说:“实际上中国就

有这样的血汗工厂。要是你想去参观这样一个打金之处,会看到一个房间,里面大约有20到40人轮流在一排排电脑上玩游戏。他们这样做是因为他们靠这个赚的钱要比在工厂里做衣服更多。”

The addictiveness of the game has been accused of destroying relationships, creating "Warcraft widows" as players set it above anything else。

游戏成瘾的一大罪状是破坏夫妻关系。它制造了“魔兽寡妇”,源于玩家玩游戏胜过一切。

One "widow" told The Times: "We've had to enter into some heavy negotiation to work out the nights and weekends when he can play without me nagging to stop. Because it's not just the odd half-hour. Sometimes if he's locked into a group he'll break only to eat and visit the loo." 一个“活寡妇”对《泰晤士报》讲述说:“我们已经到了不得不严肃地进行谈判的地步,只有在双方讲定的晚上和周末,他才可以玩游戏,而我也不会唠叨和阻拦。因为这不只是临时玩上半个小时的问题。有时候,如果他加入一个队伍,他只在吃饭和上厕所的时候才有片刻停息。”

Blizzard Entertainment, which owns the game, will not reveal the average time that players spend on it, but academic research estimates that it is between 25 and 40 hours a week。

“魔兽世界”的开发商暴雪娱乐公司拒绝透露玩家平均在游戏上所花的时间,但学术研究估计,玩家每周的游戏时间在25至40小时之间。

This obsessiveness has even led to violent consequences. Last week, police in France said that they had thwarted a plot by a boy, 13, to murder his school teachers. He was allegedly addicted to Warcraft. He was found by officers with his father's shotgun and cartridges。

这种痴迷甚至导致暴力性后果,法国警方上周表示,他们挫败了一个13岁男孩企图谋害本校老师的阴谋。据称这名男孩沉迷于“魔兽”。他被警察发现时身上带着他父亲的猎枪和子弹。

In 2007, two parents were arrested for allegedly killing their child after becoming obsessed with the game。

2007年,两名家长因沉迷于“魔兽”,涉嫌杀害自己的孩子而遭逮捕。 However, fans say that the game's popularity stems from the social atmosphere that it has created. In the game, people often have to join together to compete quests. Mr Chatfield said: "I know of several people

who have got married through meeting in games. I even play the game with my wife."

然而游戏迷们称,“魔兽”受欢迎的原因来自它所缔造的社交氛围。在游戏中,人们往往要联合起来去挑战任务。查特菲尔德说:“我就知道几个人,他们是在玩游戏过程中认识而后结婚的。就连我和我的妻子也在一起玩游戏。” Blizzard said that they would mark the 5th anniversary by introducing surprise elements into the game, such as the "Onyxia Brood Whelpling Pet" as well as new "bosses" for players to battle against。

暴雪公司表示,为了庆祝五周年纪念,他们将在游戏中引入一些出人意料的元素,如“奥妮克希亚巢穴雏龙宠物”和新的“大怪”让玩家来打。

Fans are also awaiting the latest "expansion", which is an update to the game. Cataclysm is likely to be the biggest release of next year。 游戏迷还期待着最新的“资料片”,也就是它的升级版。“魔兽世界·大灾难”很可能是明年发布的最畅销游戏。

Mike Morhaime, the president and co-founder of Blizzard, said: "We never expected the series would grow into a social and pop-culture phenomenon. We've always simply made the games that we wanted to play ourselves and I hope that approach will continue to serve us well in the years to come."

暴雪公司的总裁兼创始人之一迈克·莫海姆说:“我们从没想到这个系列游戏会发展成一种社会和大众文化现象。我们一直只是想做一款我们自己也想玩的游戏,我希望这种态度在未来几年能给我们继续带来帮助。”

篇五:-魔兽世界-的各种角色

"魔兽世界"的各种角色

When it began it was just a computer game. Now it is seen as a cultural force that sparks love affairs, breaks marriages and creates "sweat shops" to satisfy a black market in virtual goods。

开始,它还只是一款电脑游戏。现在,它则被视为一股文化力量,既可以点燃爱的火花,也可以破坏婚姻,甚至催生“血汗工厂”,以满足虚拟物品的黑市交易需求。

World of Warcraft marks its fifth birthday as something more than just an online role-playing game where users become wizards, warriors, orcs and elfs。

“魔兽世界”游戏迎来了第五个生日,而它已经不仅仅只是一个让玩家在其中化身为术士、战士、兽人和精灵的角色扮演类网络游戏了。

An estimated 12 million people play the game. They spend many hours taking on quests and doing battle with each another, building up their character-- or "levelling up" as it is known in the game--to gain powers and abilities。

这款游戏的玩家估计有1200万。这些人把大量时间花在完成任务和彼此打斗上,增强人物能力——游戏里称作是“升级”——以获取天赋和技能。

But it has a dark side. A thriving black market for virtual goods to use in the game, such as swords and animals, has emerged. Some top-level goods take thousands of hours to earn, and impatient players are willing to pay up to $5,000 on eBay to get them。

但是,它也有黑暗的一面。专门买卖游戏中所使用的虚拟物品——如刀剑好动物等——的黑市应运而生,而且生意兴隆。有些顶级物品需要花上数千小时才能获取,而一些急不可耐的玩家宁愿在eBay上花高达5000美元予以购买。 The real financial rewards on offer have created an underground industry, where players play in slave-like conditions to obtain the items and sell them on. "You effectively have sweat shops in China," Mr Chatfield said. "If you were to visit one of these gold-farming things, you'd find a building with maybe 20-40 people in it, playing in shifts on banks of computers. They do it because they can earn more money doing that than producing garments in factories."

既然有人能提供真金白银的回报,于是一个地下产业就诞生了。玩家们像奴隶一样玩游戏以获得物品装备,然后再卖出去。查特菲尔德说:“实际上中国就

有这样的血汗工厂。要是你想去参观这样一个打金之处,会看到一个房间,里面大约有20到40人轮流在一排排电脑上玩游戏。他们这样做是因为他们靠这个赚的钱要比在工厂里做?a href="http://www.zw2.cn/zhuanti/guanyuluzuowen/" target="_blank" class="keylink">路唷!?/p>

The addictiveness of the game has been accused of destroying relationships, creating "Warcraft widows" as players set it above anything else。

游戏成瘾的一大罪状是破坏夫妻关系。它制造了“魔兽寡妇”,源于玩家玩游戏胜过一切。

One "widow" told The Times: "We've had to enter into some heavy negotiation to work out the nights and weekends when he can play without me nagging to stop. Because it's not just the odd half-hour. Sometimes if he's locked into a group he'll break only to eat and visit the loo." 一个“活寡妇”对《泰晤士报》讲述说:“我们已经到了不得不严肃地进行谈判的地步,只有在双方讲定的晚上和周末,他才可以玩游戏,而我也不会唠叨和阻拦。因为这不只是临时玩上半个小时的问题。有时候,如果他加入一个队伍,他只在吃饭和上厕所的时候才有片刻停息。”

Blizzard Entertainment, which owns the game, will not reveal the average time that players spend on it, but academic research estimates that it is between 25 and 40 hours a week。

“魔兽世界”的开发商暴雪娱乐公司拒绝透露玩家平均在游戏上所花的时间,但学术研究估计,玩家每周的游戏时间在25至40小时之间。

This obsessiveness has even led to violent consequences. Last week, police in France said that they had thwarted a plot by a boy, 13, to murder his school teachers. He was allegedly addicted to Warcraft. He was found by officers with his father's shotgun and cartridges。

这种痴迷甚至导致暴力性后果,法国警方上周表示,他们挫败了一个13岁男孩企图谋害本校老师的阴谋。据称这名男孩沉迷于“魔兽”。他被警察发现时身上带着他父亲的猎枪和子弹。

In 2007, two parents were arrested for allegedly killing their child after becoming obsessed with the game。

2007年,两名家长因沉迷于“魔兽”,涉嫌杀害自己的孩子而遭逮捕。 However, fans say that the game's popularity stems from the social atmosphere that it has created. In the game, people often have to join together to compete quests. Mr Chatfield said: "I know of several people

who have got married through meeting in games. I even play the game with my wife."

然而游戏迷们称,“魔兽”受欢迎的原因来自它所缔造的社交氛围。在游戏中,人们往往要联合起来去挑战任务。查特菲尔德说:“我就知道几个人,他们是在玩游戏过程中认识而后结婚的。就连我和我的妻子也在一起玩游戏。” Blizzard said that they would mark the 5th anniversary by introducing surprise elements into the game, such as the "Onyxia Brood Whelpling Pet" as well as new "bosses" for players to battle against。

暴雪公司表示,为了庆祝五周年纪念,他们将在游戏中引入一些出人意料的元素,如“奥妮克希亚巢穴雏龙宠物”和新的“大怪”让玩家来打。

Fans are also awaiting the latest "expansion", which is an update to the game. Cataclysm is likely to be the biggest release of next year。 游戏迷还期待着最新的“资料片”,也就是它的升级版。“魔兽世界·大灾难”很可能是明年发布的最畅销游戏。

Mike Morhaime, the president and co-founder of Blizzard, said: "We never expected the series would grow into a social and pop-culture phenomenon. We've always simply made the games that we wanted to play ourselves and I hope that approach will continue to serve us well in the years to come."

暴雪公司的总裁兼创始人之一迈克·莫海姆说:“我们从没想到这个系列游戏会发展成一种社会和大众文化现象。我们一直只是想做一款我们自己也想玩的游戏,我希望这种态度在未来几年能给我们继续带来帮助。”

初中作文